At its WWDC keynote yesterday, Apple announced its own graphics API, codenamed Metal. According to the company's presentation, existing OpenGL ES frameworks have interposed too much overhead between ...
While bringing its Metal API to OS X fits Apple's drive towards controlling the software stack, the company has a weak track record when it comes to delivering GPU feature updates and capabilities in ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results