Klei's turn-based tactical game recently swapped its Incognita duds for spiffy new Invisible Inc. ones. With that out of the way, the studio recently said that it's working hard on making the ...
As part of a study to improve procedural level generation in games, three researchers have trained an artificial intelligence to make playable maps for classic Doom. We're pretty sure this is how ...
Now that the alien occupying force of XCOM 2 has had twenty years to impact how humans live within their closely-controlled cities, it seems they have instituted a firm style of uniformity and ...
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