Vaporware — that's what we call games that are announced with a huge bang, plastered across the industry with ads, and then... are never released. Whether it's due to development hell, constant delays ...
All the way back in 2012, a studio called Lunar Software announced Routine, a sci-fi horror game in the vein of Alien Isolation, Soma, or a futuristic Outlast. It was initially planned to launch in ...
John Bonelli is a news writer for Game Rant who's been writing about video games since 2017. He fell in love with gaming upon playing Fallout 3 for the first time in 2013; it's still his favorite ...
Zach McKay is a writer from the United States, and a game lover since he stole his dad’s N64 controller to play Ocarina of Time. He has been playing video games for the better part of 25 years and ...
Routine: We Finally Played After 13 Years of Waiting! | gamescom 2025 After first being announced in 2012, we've finally played Routine, the upcoming survival horror game developed by Lunar Software.
Developer Lunar Software canned the game in 2016 before starting development afresh in an act of extreme devotion. If you buy something from a Verge link, Vox Media may earn a commission. See our ...
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