I am positively obsessed with the BioShock series, and have been for at least half of my life. I have played all three games at least three times each, and even read the non-canon novel, BioShock: ...
An excerpt from journalist Jason Schreier's new book on game development, published on Polygon, tells a familiar story of triple-A game development: BioShock Infinite was a mess for much of its ...