The games industry moves quickly and while stories may come and go there are some that we just can't let go of.
China has become increasingly relevant to the evolving global games industry. The world’s largest games market by revenue and ...
As the Nordics are waking up from hibernation, embracing more daylight and freshly swept streets, Pocket Gamer Connects ...
Values Value and InGame Job have launched the 10th edition of the Big Games Industry Employment Survey to mark a decade of ...
The Sustainable Games Alliance has released a new set of power-saving plugins for Unreal, Unity and Godot to improve energy ...
Epic’s Fortnite has returned to the Google Play Store after more than half a decade. Since its removal in August 2020, ...
US-based Afrofuturistic developer Alfime Studios is moving into its seed funding round as it looks to scale production on its ...
Playstack has reported a 59% increase in profit before tax for 2025, reaching £12.2 million ($16.2m) as new releases drove ...
GDC 2026 has just wrapped up and this year's event marked a shift with its rebrand to the GDC Festival of Gaming.
Khaleem Solomon, the founder of Hardy World Studios discusses how culturally grounded design and low-code accessibility are ...
Across the industry, not exclusive to mobile and outside of China, operating profits are said to have declined since 2019, despite consumer spending rising by 40%+. While the aforementioned costs are ...
PlanetPlay has launched the Battle for the Habitats biodiversity campaign aimed at mobilising the games industry to support environmental protection.
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