It started as a simple 3D modeling exercise, make a donut in Blender, everyone said. Easy, right? Hours later, I found myself ...
To mark objects as Assets in your Asset Browser, right-click an object in your outliner and click ‘Mark an Asset’. Go to ...
In this part, we'll be: - Looking at texturing basics and what we’ll need to know as we texture the model - Making necessary refinements to keep valid VRM model export and usefulness. This includes ...
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