In this project I tried to analytically derive an optimal strategy, for the classic UNO card game. To do so, I structured my work as follows: Creating a game engine of the UNO card game in Python from ...
Basic example is in luniVGA. The whole repo is also a library for Arduino. An Adafruit GFX library wrapper is in examples GfxWrapper. More follows. Higher resolution lose sync on PSRAM.
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